![]() Put these in a new group called +AngryEyebrows Label them Angry1, Angry 2, Angry 3 (the last one being the end state) In Photoshop, create 2 additional eyebrow moves as the character gets angrier. For the Eyebrows, make the transition to Angry a bit smoother. You can no use the keys to control your puppet!Ĭycle Layers allow for a multi-frame animation to be controlled by a Keyboard Trigger. You should see you different eyebrows as optionsĬlick them (you can hold option to click more than one at a time)Īnd give them a LETTER in the TRIGGER>KEY section also make sure to click on the HIDE SIBLINGS button to hide the others eyebrows. These extra eyebrows don’t need a +, only the folder should carry a plus sign. So we create FOLDER, with the same name (in this case +Right Eyebrow) and remove the + from the original Eyebrow layer and then we can copy that shape and modify it and name them Angry, Worried, etc. Then use the Dangle tool (pendulum)to touch the part where gravity pulls downĮyebrows- you need to create a folder for the different kinds of eyebrows.Ĭurrently our character has an Active Eyebrow, but only one option Then go to Puppet and Change Point of Origin/Pivot Point +HAIR (make sure not to ruin any layers while you do this) You can adjustFrame/Duration/Width/HeightĬlick on Puppet in Timeline and click on the FACE option in the Properties Window – You can adjust the head position, Eyebrow Strength, Blink Eyes Together, etc ![]() In Character Animator, Double Click on the small puppet icon in the Timeline to see the parts of the puppet.Ĭlick on the Scene in Project Window to see its Properties in the Properties Window. This will open the Puppet in the Character Animation window and also in Open Character Animator (it is part of the Adobe CC 2015.5 suite)įrom the Welcome Screen click on NEW PUPPET WITH PHOTOSHOP
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